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- /*
- * Copyright 2017-present Facebook, Inc.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #pragma once
- #include <folly/SocketAddress.h>
- #include <folly/experimental/TestUtil.h>
- #include <folly/io/async/AsyncSSLSocket.h>
- #include <folly/io/async/AsyncServerSocket.h>
- #include <folly/io/async/AsyncSocket.h>
- #include <folly/io/async/AsyncTimeout.h>
- #include <folly/io/async/AsyncTransport.h>
- #include <folly/io/async/EventBase.h>
- #include <folly/io/async/ssl/SSLErrors.h>
- #include <folly/portability/GTest.h>
- #include <folly/portability/Sockets.h>
- #include <folly/portability/Unistd.h>
- #include <fcntl.h>
- #include <sys/types.h>
- #include <list>
- namespace folly {
- extern const char* kTestCert;
- extern const char* kTestKey;
- extern const char* kTestCA;
- extern const char* kClientTestCert;
- extern const char* kClientTestKey;
- extern const char* kClientTestCA;
- enum StateEnum { STATE_WAITING, STATE_SUCCEEDED, STATE_FAILED };
- class HandshakeCallback;
- class SSLServerAcceptCallbackBase : public AsyncServerSocket::AcceptCallback {
- public:
- explicit SSLServerAcceptCallbackBase(HandshakeCallback* hcb)
- : state(STATE_WAITING), hcb_(hcb) {}
- ~SSLServerAcceptCallbackBase() override {
- EXPECT_EQ(STATE_SUCCEEDED, state);
- }
- void acceptError(const std::exception& ex) noexcept override {
- LOG(WARNING) << "SSLServerAcceptCallbackBase::acceptError " << ex.what();
- state = STATE_FAILED;
- }
- void connectionAccepted(
- int fd,
- const SocketAddress& /* clientAddr */) noexcept override {
- if (socket_) {
- socket_->detachEventBase();
- }
- LOG(INFO) << "Connection accepted";
- try {
- // Create a AsyncSSLSocket object with the fd. The socket should be
- // added to the event base and in the state of accepting SSL connection.
- socket_ = AsyncSSLSocket::newSocket(ctx_, base_, fd);
- } catch (const std::exception& e) {
- LOG(ERROR) << "Exception %s caught while creating a AsyncSSLSocket "
- "object with socket "
- << e.what() << fd;
- ::close(fd);
- acceptError(e);
- return;
- }
- connAccepted(socket_);
- }
- virtual void connAccepted(const std::shared_ptr<AsyncSSLSocket>& s) = 0;
- void detach() {
- if (socket_) {
- socket_->detachEventBase();
- }
- }
- StateEnum state;
- HandshakeCallback* hcb_;
- std::shared_ptr<SSLContext> ctx_;
- std::shared_ptr<AsyncSSLSocket> socket_;
- EventBase* base_;
- };
- class TestSSLServer {
- public:
- // Create a TestSSLServer.
- // This immediately starts listening on the given port.
- explicit TestSSLServer(
- SSLServerAcceptCallbackBase* acb,
- bool enableTFO = false);
- explicit TestSSLServer(
- SSLServerAcceptCallbackBase* acb,
- std::shared_ptr<SSLContext> ctx,
- bool enableTFO = false);
- // Kills the thread.
- virtual ~TestSSLServer();
- EventBase& getEventBase() {
- return evb_;
- }
- void loadTestCerts();
- const SocketAddress& getAddress() const {
- return address_;
- }
- protected:
- EventBase evb_;
- std::shared_ptr<SSLContext> ctx_;
- SSLServerAcceptCallbackBase* acb_;
- std::shared_ptr<AsyncServerSocket> socket_;
- SocketAddress address_;
- std::thread thread_;
- private:
- void init(bool);
- };
- } // namespace folly
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