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- /*
- * Copyright 2014-present Facebook, Inc.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #pragma once
- #include <folly/io/async/TimeoutManager.h>
- #include <folly/portability/GMock.h>
- #include <chrono>
- namespace folly {
- namespace test {
- class MockTimeoutManager : public folly::TimeoutManager {
- public:
- MOCK_METHOD2(
- attachTimeoutManager,
- void(folly::AsyncTimeout*, folly::TimeoutManager::InternalEnum));
- MOCK_METHOD1(detachTimeoutManager, void(folly::AsyncTimeout*));
- MOCK_METHOD2(
- scheduleTimeout,
- bool(folly::AsyncTimeout*, std::chrono::milliseconds));
- MOCK_METHOD1(cancelTimeout, void(folly::AsyncTimeout*));
- MOCK_METHOD0(bumpHandlingTime, void());
- MOCK_METHOD0(isInTimeoutManagerThread, bool());
- };
- } // namespace test
- } // namespace folly
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