ThreadWheelTimekeeper.h 1.5 KB

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  1. /*
  2. * Copyright 2014-present Facebook, Inc.
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #pragma once
  17. #include <folly/futures/Future.h>
  18. #include <folly/io/async/EventBase.h>
  19. #include <folly/io/async/HHWheelTimer.h>
  20. #include <thread>
  21. namespace folly {
  22. /// The default Timekeeper implementation which uses a HHWheelTimer on an
  23. /// EventBase in a dedicated thread. Users needn't deal with this directly, it
  24. /// is used by default by Future methods that work with timeouts.
  25. class ThreadWheelTimekeeper : public Timekeeper {
  26. public:
  27. /// But it doesn't *have* to be a singleton.
  28. ThreadWheelTimekeeper();
  29. ~ThreadWheelTimekeeper() override;
  30. /// Implement the Timekeeper interface
  31. /// This future *does* complete on the timer thread. You should almost
  32. /// certainly follow it with a via() call or the accuracy of other timers
  33. /// will suffer.
  34. Future<Unit> after(Duration) override;
  35. protected:
  36. folly::EventBase eventBase_;
  37. std::thread thread_;
  38. HHWheelTimer::UniquePtr wheelTimer_;
  39. };
  40. } // namespace folly