/* * Copyright 2014-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace folly { /** * This returns true if the current platform supports setting the name of the * current thread. */ bool canSetCurrentThreadName(); /** * This returns true if the current platform supports setting the name of * threads other than the one currently executing. */ bool canSetOtherThreadName(); /** * Get the name of the given thread, or nothing if an error occurs * or the functionality is not available. */ Optional getThreadName(std::thread::id tid); /** * Equivalent to getThreadName(std::this_thread::get_id()); */ Optional getCurrentThreadName(); /** * Set the name of the given thread. * Returns false on failure, if an error occurs or the functionality * is not available. */ bool setThreadName(std::thread::id tid, StringPiece name); bool setThreadName(pthread_t pid, StringPiece name); /** * Equivalent to setThreadName(std::this_thread::get_id(), name); */ bool setThreadName(StringPiece name); } // namespace folly