/* * Copyright 2012-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include namespace folly { namespace exception_tracer { constexpr size_t kMaxFrames = 500; struct StackTrace { StackTrace() : frameCount(0) {} size_t frameCount; uintptr_t addresses[kMaxFrames]; }; // note: no constructor so this can be __thread. // A StackTraceStack MUST be placed in zero-initialized memory. class StackTraceStack { class Node; public: /** * Push the current stack trace onto the stack. * Returns false on failure (not enough memory, getting stack trace failed), * true on success. */ bool pushCurrent(); /** * Pop the top stack trace from the stack. * Returns true on success, false on failure (stack was empty). */ bool pop(); /** * Move the top stack trace from other onto this. * Returns true on success, false on failure (other was empty). */ bool moveTopFrom(StackTraceStack& other); /** * Clear the stack. */ void clear(); /** * Is the stack empty? */ bool empty() const { return !top_; } /** * Return the top stack trace, or nullptr if the stack is empty. */ StackTrace* top(); /** * Return the stack trace following p, or nullptr if p is the bottom of * the stack. */ StackTrace* next(StackTrace* p); private: // In debug mode, we assert that we're in zero-initialized memory by // checking that the two guards around top_ are zero. void checkGuard() const { #ifndef NDEBUG assert(guard1_ == 0 && guard2_ == 0); #endif } #ifndef NDEBUG uintptr_t guard1_; #endif Node* top_; #ifndef NDEBUG uintptr_t guard2_; #endif }; } // namespace exception_tracer } // namespace folly