/* * Copyright 2016-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include namespace folly { namespace detail { namespace { class StaticSingletonManagerImpl { public: void* create(std::type_info const& key, void* (*make)(void*), void* ctx) { auto& e = entry(key); std::lock_guard lock(e.mutex); return e.ptr ? e.ptr : (e.ptr = make(ctx)); } private: struct Entry { void* ptr{}; std::mutex mutex; }; Entry& entry(std::type_info const& key) { std::lock_guard lock(mutex_); auto& e = map_[key]; return e ? *e : *(e = new Entry()); } std::unordered_map map_; std::mutex mutex_; }; } // namespace void* StaticSingletonManager::create_(Key const& key, Make* make, void* ctx) { // This Leaky Meyers Singleton must always live in the .cpp file. static auto& instance = *new StaticSingletonManagerImpl(); return instance.create(key, make, ctx); } } // namespace detail } // namespace folly