/* * Copyright 2012-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #if !defined(__GNUC__) && !defined(_MSC_VER) #error GroupVarint.h requires GCC or MSVC #endif #include #if FOLLY_X64 || defined(__i386__) || FOLLY_PPC64 || FOLLY_AARCH64 #define HAVE_GROUP_VARINT 1 #include #include #include #include #if FOLLY_SSE >= 3 #include namespace folly { namespace detail { extern const std::array, 256> groupVarintSSEMasks; } // namespace detail } // namespace folly #endif namespace folly { namespace detail { extern const std::array groupVarintLengths; } // namespace detail } // namespace folly namespace folly { template class GroupVarint; /** * GroupVarint encoding for 32-bit values. * * Encodes 4 32-bit integers at once, each using 1-4 bytes depending on size. * There is one byte of overhead. (The first byte contains the lengths of * the four integers encoded as two bits each; 00=1 byte .. 11=4 bytes) * * This implementation assumes little-endian and does unaligned 32-bit * accesses, so it's basically not portable outside of the x86[_64] world. */ template <> class GroupVarint : public detail::GroupVarintBase { public: /** * Return the number of bytes used to encode these four values. */ static size_t size(uint32_t a, uint32_t b, uint32_t c, uint32_t d) { return kHeaderSize + kGroupSize + key(a) + key(b) + key(c) + key(d); } /** * Return the number of bytes used to encode four uint32_t values stored * at consecutive positions in an array. */ static size_t size(const uint32_t* p) { return size(p[0], p[1], p[2], p[3]); } /** * Return the number of bytes used to encode count (<= 4) values. * If you clip a buffer after these many bytes, you can still decode * the first "count" values correctly (if the remaining size() - * partialSize() bytes are filled with garbage). */ static size_t partialSize(const type* p, size_t count) { DCHECK_LE(count, kGroupSize); size_t s = kHeaderSize + count; for (; count; --count, ++p) { s += key(*p); } return s; } /** * Return the number of values from *p that are valid from an encoded * buffer of size bytes. */ static size_t partialCount(const char* p, size_t size) { uint8_t v = uint8_t(*p); size_t s = kHeaderSize; s += 1 + b0key(v); if (s > size) { return 0; } s += 1 + b1key(v); if (s > size) { return 1; } s += 1 + b2key(v); if (s > size) { return 2; } s += 1 + b3key(v); if (s > size) { return 3; } return 4; } /** * Given a pointer to the beginning of an GroupVarint32-encoded block, * return the number of bytes used by the encoding. */ static size_t encodedSize(const char* p) { return kHeaderSize + kGroupSize + b0key(uint8_t(*p)) + b1key(uint8_t(*p)) + b2key(uint8_t(*p)) + b3key(uint8_t(*p)); } /** * Encode four uint32_t values into the buffer pointed-to by p, and return * the next position in the buffer (that is, one character past the last * encoded byte). p needs to have at least size()+4 bytes available. */ static char* encode(char* p, uint32_t a, uint32_t b, uint32_t c, uint32_t d) { uint8_t b0key = key(a); uint8_t b1key = key(b); uint8_t b2key = key(c); uint8_t b3key = key(d); *p++ = (b3key << 6) | (b2key << 4) | (b1key << 2) | b0key; storeUnaligned(p, a); p += b0key + 1; storeUnaligned(p, b); p += b1key + 1; storeUnaligned(p, c); p += b2key + 1; storeUnaligned(p, d); p += b3key + 1; return p; } /** * Encode four uint32_t values from the array pointed-to by src into the * buffer pointed-to by p, similar to encode(p,a,b,c,d) above. */ static char* encode(char* p, const uint32_t* src) { return encode(p, src[0], src[1], src[2], src[3]); } /** * Decode four uint32_t values from a buffer, and return the next position * in the buffer (that is, one character past the last encoded byte). * The buffer needs to have at least 3 extra bytes available (they * may be read but ignored). */ static const char* decode_simple( const char* p, uint32_t* a, uint32_t* b, uint32_t* c, uint32_t* d) { size_t k = loadUnaligned(p); const char* end = p + detail::groupVarintLengths[k]; ++p; size_t k0 = b0key(k); *a = loadUnaligned(p) & kMask[k0]; p += k0 + 1; size_t k1 = b1key(k); *b = loadUnaligned(p) & kMask[k1]; p += k1 + 1; size_t k2 = b2key(k); *c = loadUnaligned(p) & kMask[k2]; p += k2 + 1; size_t k3 = b3key(k); *d = loadUnaligned(p) & kMask[k3]; // p += k3+1; return end; } /** * Decode four uint32_t values from a buffer and store them in the array * pointed-to by dest, similar to decode(p,a,b,c,d) above. */ static const char* decode_simple(const char* p, uint32_t* dest) { return decode_simple(p, dest, dest + 1, dest + 2, dest + 3); } #if FOLLY_SSE >= 3 /** * Just like the non-SSSE3 decode below, but with the additional constraint * that we must be able to read at least 17 bytes from the input pointer, p. */ static const char* decode(const char* p, uint32_t* dest) { uint8_t key = uint8_t(p[0]); __m128i val = _mm_loadu_si128((const __m128i*)(p + 1)); __m128i mask = _mm_load_si128((const __m128i*)detail::groupVarintSSEMasks[key].data()); __m128i r = _mm_shuffle_epi8(val, mask); _mm_storeu_si128((__m128i*)dest, r); return p + detail::groupVarintLengths[key]; } /** * Just like decode_simple, but with the additional constraint that * we must be able to read at least 17 bytes from the input pointer, p. */ static const char* decode(const char* p, uint32_t* a, uint32_t* b, uint32_t* c, uint32_t* d) { uint8_t key = uint8_t(p[0]); __m128i val = _mm_loadu_si128((const __m128i*)(p + 1)); __m128i mask = _mm_load_si128((const __m128i*)detail::groupVarintSSEMasks[key].data()); __m128i r = _mm_shuffle_epi8(val, mask); // Extracting 32 bits at a time out of an XMM register is a SSE4 feature #if FOLLY_SSE >= 4 *a = uint32_t(_mm_extract_epi32(r, 0)); *b = uint32_t(_mm_extract_epi32(r, 1)); *c = uint32_t(_mm_extract_epi32(r, 2)); *d = uint32_t(_mm_extract_epi32(r, 3)); #else /* !__SSE4__ */ *a = _mm_extract_epi16(r, 0) + (_mm_extract_epi16(r, 1) << 16); *b = _mm_extract_epi16(r, 2) + (_mm_extract_epi16(r, 3) << 16); *c = _mm_extract_epi16(r, 4) + (_mm_extract_epi16(r, 5) << 16); *d = _mm_extract_epi16(r, 6) + (_mm_extract_epi16(r, 7) << 16); #endif /* __SSE4__ */ return p + detail::groupVarintLengths[key]; } #else /* !__SSSE3__ */ static const char* decode(const char* p, uint32_t* a, uint32_t* b, uint32_t* c, uint32_t* d) { return decode_simple(p, a, b, c, d); } static const char* decode(const char* p, uint32_t* dest) { return decode_simple(p, dest); } #endif /* __SSSE3__ */ private: static uint8_t key(uint32_t x) { // __builtin_clz is undefined for the x==0 case return uint8_t(3 - (__builtin_clz(x | 1) / 8)); } static size_t b0key(size_t x) { return x & 3; } static size_t b1key(size_t x) { return (x >> 2) & 3; } static size_t b2key(size_t x) { return (x >> 4) & 3; } static size_t b3key(size_t x) { return (x >> 6) & 3; } static const uint32_t kMask[]; }; /** * GroupVarint encoding for 64-bit values. * * Encodes 5 64-bit integers at once, each using 1-8 bytes depending on size. * There are two bytes of overhead. (The first two bytes contain the lengths * of the five integers encoded as three bits each; 000=1 byte .. 111 = 8 bytes) * * This implementation assumes little-endian and does unaligned 64-bit * accesses, so it's basically not portable outside of the x86[_64] world. */ template <> class GroupVarint : public detail::GroupVarintBase { public: /** * Return the number of bytes used to encode these five values. */ static size_t size(uint64_t a, uint64_t b, uint64_t c, uint64_t d, uint64_t e) { return kHeaderSize + kGroupSize + key(a) + key(b) + key(c) + key(d) + key(e); } /** * Return the number of bytes used to encode five uint64_t values stored * at consecutive positions in an array. */ static size_t size(const uint64_t* p) { return size(p[0], p[1], p[2], p[3], p[4]); } /** * Return the number of bytes used to encode count (<= 4) values. * If you clip a buffer after these many bytes, you can still decode * the first "count" values correctly (if the remaining size() - * partialSize() bytes are filled with garbage). */ static size_t partialSize(const type* p, size_t count) { DCHECK_LE(count, kGroupSize); size_t s = kHeaderSize + count; for (; count; --count, ++p) { s += key(*p); } return s; } /** * Return the number of values from *p that are valid from an encoded * buffer of size bytes. */ static size_t partialCount(const char* p, size_t size) { uint16_t v = loadUnaligned(p); size_t s = kHeaderSize; s += 1 + b0key(v); if (s > size) { return 0; } s += 1 + b1key(v); if (s > size) { return 1; } s += 1 + b2key(v); if (s > size) { return 2; } s += 1 + b3key(v); if (s > size) { return 3; } s += 1 + b4key(v); if (s > size) { return 4; } return 5; } /** * Given a pointer to the beginning of an GroupVarint64-encoded block, * return the number of bytes used by the encoding. */ static size_t encodedSize(const char* p) { uint16_t n = loadUnaligned(p); return kHeaderSize + kGroupSize + b0key(n) + b1key(n) + b2key(n) + b3key(n) + b4key(n); } /** * Encode five uint64_t values into the buffer pointed-to by p, and return * the next position in the buffer (that is, one character past the last * encoded byte). p needs to have at least size()+8 bytes available. */ static char* encode(char* p, uint64_t a, uint64_t b, uint64_t c, uint64_t d, uint64_t e) { uint16_t b0key = key(a); uint16_t b1key = key(b); uint16_t b2key = key(c); uint16_t b3key = key(d); uint16_t b4key = key(e); storeUnaligned( p, uint16_t( (b4key << 12) | (b3key << 9) | (b2key << 6) | (b1key << 3) | b0key)); p += 2; storeUnaligned(p, a); p += b0key + 1; storeUnaligned(p, b); p += b1key + 1; storeUnaligned(p, c); p += b2key + 1; storeUnaligned(p, d); p += b3key + 1; storeUnaligned(p, e); p += b4key + 1; return p; } /** * Encode five uint64_t values from the array pointed-to by src into the * buffer pointed-to by p, similar to encode(p,a,b,c,d,e) above. */ static char* encode(char* p, const uint64_t* src) { return encode(p, src[0], src[1], src[2], src[3], src[4]); } /** * Decode five uint64_t values from a buffer, and return the next position * in the buffer (that is, one character past the last encoded byte). * The buffer needs to have at least 7 bytes available (they may be read * but ignored). */ static const char* decode( const char* p, uint64_t* a, uint64_t* b, uint64_t* c, uint64_t* d, uint64_t* e) { uint16_t k = loadUnaligned(p); p += 2; uint8_t k0 = b0key(k); *a = loadUnaligned(p) & kMask[k0]; p += k0 + 1; uint8_t k1 = b1key(k); *b = loadUnaligned(p) & kMask[k1]; p += k1 + 1; uint8_t k2 = b2key(k); *c = loadUnaligned(p) & kMask[k2]; p += k2 + 1; uint8_t k3 = b3key(k); *d = loadUnaligned(p) & kMask[k3]; p += k3 + 1; uint8_t k4 = b4key(k); *e = loadUnaligned(p) & kMask[k4]; p += k4 + 1; return p; } /** * Decode five uint64_t values from a buffer and store them in the array * pointed-to by dest, similar to decode(p,a,b,c,d,e) above. */ static const char* decode(const char* p, uint64_t* dest) { return decode(p, dest, dest + 1, dest + 2, dest + 3, dest + 4); } private: enum { kHeaderBytes = 2 }; static uint8_t key(uint64_t x) { // __builtin_clzll is undefined for the x==0 case return uint8_t(7 - (__builtin_clzll(x | 1) / 8)); } static uint8_t b0key(uint16_t x) { return x & 7u; } static uint8_t b1key(uint16_t x) { return (x >> 3) & 7u; } static uint8_t b2key(uint16_t x) { return (x >> 6) & 7u; } static uint8_t b3key(uint16_t x) { return (x >> 9) & 7u; } static uint8_t b4key(uint16_t x) { return (x >> 12) & 7u; } static const uint64_t kMask[]; }; typedef GroupVarint GroupVarint32; typedef GroupVarint GroupVarint64; /** * Simplify use of GroupVarint* for the case where data is available one * entry at a time (instead of one group at a time). Handles buffering * and an incomplete last chunk. * * Output is a function object that accepts character ranges: * out(StringPiece) appends the given character range to the output. */ template class GroupVarintEncoder { public: typedef GroupVarint Base; typedef T type; explicit GroupVarintEncoder(Output out) : out_(out), count_(0) {} ~GroupVarintEncoder() { finish(); } /** * Add a value to the encoder. */ void add(type val) { buf_[count_++] = val; if (count_ == Base::kGroupSize) { char* p = Base::encode(tmp_, buf_); out_(StringPiece(tmp_, p)); count_ = 0; } } /** * Finish encoding, flushing any buffered values if necessary. * After finish(), the encoder is immediately ready to encode more data * to the same output. */ void finish() { if (count_) { // This is not strictly necessary, but it makes testing easy; // uninitialized bytes are guaranteed to be recorded as taking one byte // (not more). for (size_t i = count_; i < Base::kGroupSize; i++) { buf_[i] = 0; } Base::encode(tmp_, buf_); out_(StringPiece(tmp_, Base::partialSize(buf_, count_))); count_ = 0; } } /** * Return the appender that was used. */ Output& output() { return out_; } const Output& output() const { return out_; } /** * Reset the encoder, disregarding any state (except what was already * flushed to the output, of course). */ void clear() { count_ = 0; } private: Output out_; char tmp_[Base::kMaxSize]; type buf_[Base::kGroupSize]; size_t count_; }; /** * Simplify use of GroupVarint* for the case where the last group in the * input may be incomplete (but the exact size of the input is known). * Allows for extracting values one at a time. */ template class GroupVarintDecoder { public: typedef GroupVarint Base; typedef T type; GroupVarintDecoder() = default; explicit GroupVarintDecoder(StringPiece data, size_t maxCount = (size_t)-1) : rrest_(data.end()), p_(data.data()), end_(data.end()), limit_(end_), pos_(0), count_(0), remaining_(maxCount) {} void reset(StringPiece data, size_t maxCount = (size_t)-1) { rrest_ = data.end(); p_ = data.data(); end_ = data.end(); limit_ = end_; pos_ = 0; count_ = 0; remaining_ = maxCount; } /** * Read and return the next value. */ bool next(type* val) { if (pos_ == count_) { // refill size_t rem = size_t(end_ - p_); if (rem == 0 || remaining_ == 0) { return false; } // next() attempts to read one full group at a time, and so we must have // at least enough bytes readable after its end to handle the case if the // last group is full. // // The best way to ensure this is to ensure that data has at least // Base::kMaxSize - 1 bytes readable *after* the end, otherwise we'll copy // into a temporary buffer. if (limit_ - p_ < Base::kMaxSize) { memcpy(tmp_, p_, rem); p_ = tmp_; end_ = p_ + rem; limit_ = tmp_ + sizeof(tmp_); } pos_ = 0; const char* n = Base::decode(p_, buf_); if (n <= end_) { // Full group could be decoded if (remaining_ >= Base::kGroupSize) { remaining_ -= Base::kGroupSize; count_ = Base::kGroupSize; p_ = n; } else { count_ = remaining_; remaining_ = 0; p_ += Base::partialSize(buf_, count_); } } else { // Can't decode a full group count_ = Base::partialCount(p_, size_t(end_ - p_)); if (remaining_ >= count_) { remaining_ -= count_; p_ = end_; } else { count_ = remaining_; remaining_ = 0; p_ += Base::partialSize(buf_, count_); } if (count_ == 0) { return false; } } } *val = buf_[pos_++]; return true; } StringPiece rest() const { // This is only valid after next() returned false CHECK(pos_ == count_ && (p_ == end_ || remaining_ == 0)); // p_ may point to the internal buffer (tmp_), but we want // to return subpiece of the original data size_t size = size_t(end_ - p_); return StringPiece(rrest_ - size, rrest_); } private: const char* rrest_; const char* p_; const char* end_; const char* limit_; char tmp_[2 * Base::kMaxSize]; type buf_[Base::kGroupSize]; size_t pos_; size_t count_; size_t remaining_; }; typedef GroupVarintDecoder GroupVarint32Decoder; typedef GroupVarintDecoder GroupVarint64Decoder; } // namespace folly #endif /* FOLLY_X64 || defined(__i386__) || FOLLY_PPC64 */